//   MVCWin32 (Menu.h)
//
//   Copyright 2010 Eric Llewellyn
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.

#ifndef MENU_H
#define MENU_H

#ifndef UNICODE
#define UNICODE
#endif

#include "MenuItem.h"

#include <windows.h>
#include <map>
#include <vector>

namespace MVCWin32
{
	class Menu
	{
	private:
		HMENU handle;
	public:
		static std::map<HMENU, Menu*> menuMap;
		static std::vector<MenuItem*> items;
	public:
		Menu();
		void OnWMCommand(WORD id);
		void AddMenuItem(MenuItem* item);
		void AddSubMenu(Menu* menu,LPCTSTR name);
		void Init();
		HMENU GetHandle();
		void SetHandle(HMENU handle);
	};
}

#endif /*MENU_H*/